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Adding some docs for libprimis headers #24
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@@ -105,6 +105,10 @@ struct Slot | |||
} | |||
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virtual const char *name() const; | |||
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/** | |||
* @brief The directory where textures are stored |
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The convention I've used for @brief
statements is a complete sentence ending with a period. I also would generally phrase the @brief
for this as "returns the directory..." since that is more specifically what the function does, and then use the current phrase for the @return
.
/** | ||
* @brief Extract or replace the shader parameter name, inserting if it doesn't exist, in `shaderparams`. | ||
* | ||
* Extracts the name from a global `shaderparams` whose type is `std::unordered_set<std::string>`. |
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Technically this global is called shaderparamnames
.
For some additional context, this global set of shaderparamnames is only used by this function, is not cleaned up at any point, and is used specifically to assign the SlotShaderParam::name
field. This object is used when handling map loading (when most slots are initialized) and when slot params are added while editing ( setshaderparam
and reuseuniformparam
CS commands).
* If the name doesn't exist yet, it is inserted, then returned | ||
* | ||
* @param name The name to retrieve | ||
* @param insert A bool value representing wether or not to replace it in the global shaderparams global; default true |
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whether*
* Extracts the name from a global `shaderparams` whose type is `std::unordered_set<std::string>`. | ||
* It performs the necessary "conversion" from `std::string` to `const char *`. | ||
* | ||
* If the name doesn't exist yet, it is inserted, then returned |
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If the name doesn't exist yet or insert
is true
then the value will be inserted.
It appears that due to the specific behavior of unordered_set<std::string>
compared to hashset<const char *>
that this may be redundant, since strings which compare equal under strcmp
or std::string::operator==
can be allocated independent entries in a hashset<const char *>
(or unordered_set<const char *>
) but not in an unordered_set<std::string>
. I'd need to do testing to verify this behavior.
Ongoing PR branching from main to add some documentation to functions in the headers library.
Suggestions and corrections are welcome